Animators work out the details of a webbing device that can attach to a human hand. Amazing.
From left to right: CLAUDE HURD - Lead Animator, JEFF JOHAR - Lead Technical Director / Animation,
RUDY WIJAYA - Lead Modeler / Animation (back), KINGSLEY HARDEN - Art Director / Animation (front)
On the set of the Survivalism music video shoot for Year Zero.
From left to right: TRENT REZNOR - NIN, JOSH FREEZE - NIN, ALEX LIEU - Chief Creative Officer
Standing out in front of Flynn's Arcade where the line was non-stop for all 4 days of San Diego Comic Con.
From left to right: SUSAN BONDS - Chief Executive Officer, MICHAEL BORYS - VP Interaction Design
Working out the puzzle and exploration possibilities of the 5 gum sensory experimentation facilities.
From left to right: JASON SIADEK - Interactive Designer, MICHAEL BORYS - VP Interaction Design,
DEREK THORN - Experience Designer, PERRE DICARLO - Sr Interactive Designer, HANK WHITSON - Jr. Designer
Outside Flynn's Arcade (year two) where fans got to walk behind the Tron machine and get rezzed onto the grid.
KEVIN PERRY - Lead Writer
Engineering the icefly, which lived in commercials, on printed materials, in an online game
and even in the real world for players to find in a nationwide scavenger hunt.
From left to right: HYUN KIM - Software Developer, JAMES HAGERMAN - Software Developer,
CHRISTIAN PINEDO - Visual Effects Artist/Animation
Experimenting with physical webbing for real world installations.
From left to right: MAYO MENDOZA - set construction, DAVID BONDS - Production Designer
Capping an amazing End of Line Club experience where over 7000 fans experienced life on the grid at SDCC10.
From left to right: ANDREW RUNYON - Disney Marketing, SUSAN BONDS - CEO/Producer, JUSTIN SPRINGER
- TRON Legacy Producer, JUSTIN PERTSCHUK - President.
Creating stencils to "tag" the mark of the Spiderman in cities all over the country to show support.
From left to right: JASON REYNA - Sr Visual Designer, PARIS WOODWARD - Sr Visual Designer,
ALICE YEH - Visual Designer, AUDE PRACHANDSITTHI - Visual Designer
Scouting location and discussing set dressing to bring the world of the Human Preservation Project to life.
From left to right: JOHNNY RODRIGUEZ - VP Visual Design, BEN WHITTAKER - The Art Dept.
The incredible team that brought the Flynn Lives experience to life from Flynn's Arcade through End of Line Club and won a Themed Entertainment (THEA) Award for their efforts.
On the set of Project Abraham, discussing the horrible effects of the Chimera virus on human test subjects.
From left to right: WRYE MARTIN - Live Action Director, ALEX LIEU - CCO/Creative Director,
JOHNNY RODRIGUEZ - VP Visual Design
Noisy Boy watches as the star of Real Steel takes on World Robot Boxing in a game we created for the film release.
From left to right: JUSTIN PERTSCHUK - President
Building short-term location based experiences allow for unique show installation opportunities. Here SUSAN BONDS - CEO/Producer oversees the use of foam to build key set piece in End of Line Club for San Diego Comic Con.
Painting original art for the LA Open Source Resistance meeting where NIN made a surprise appearance.
From front to back: JOHNNY RODRIGUEZ (KMNDZ) - VP Visual Design, JOSH CLAY - artist, EKUNDAYO - artist
Technology aligns with experience design as 42 always puts the player first.
From left to right: HYUN KIM - Software Developer, KEVIN BURKHARDT - Chief Technology Officer, SARA RAASCH - Experience Engineer